preklad textu
Môžem poprosiť o preklad? Ďakujem. Although characters could be directed by clicking in the ‘‘Animation Window,’’the interface did not allow direct avatar control, as was found in even the earliest home video games, but it did provide, along with cut-scenes, on-screen action that the earlier…
preklad textu
Dobrý deň, píšem si bakalársku prácu a v knihách mám problém niektoré vety preložiť. Dúfam že mi s tým dokáže niekto pomôcť.Ďakujem. 1. It introduced several innovations to adventure design, including a choice of playable avatars and the combination of a simple verb and noun-based point and…
preklad textu
Gameplay concentrates on exploring the mansion and solving its often humorous puzzles, though the occasional appearance of noninter-active scenes showing Dr Edison at work adds a degree of narrative ten-sion. Môžem poprosiť o preklad? Ďakujem.
preklad textu
Dobrý deň, môžem poprosiť o preklad? Ďakujem. From the late 1970s and throughout the 1980s, adventure games generally fell into two camps: graphical adventure games and text adventure games. The first, represented mainly by home video games, relied mainly on graphics that had an on-screen character…